Game making is a creative process. and creativity can be a challenging and chaotic process.I believe that the best creatives also need a process and organization to be able to produce their best work.
That is the reason I want to be the best producer for creative teams, specially outsourced teams. I want to be that bridge between the talent of outside teams and bring their best work into the top developers and publishers.
Tools that I use:
Sample work I have done for Production and Planning
SCRUMM Boards(Microsoft Planner and Trello)
GANTT Chart (Microsoft Project and Smart-sheets)
Risk, SWOT and Competitive Analysis